The hand-chalked display face used throughout the game's popups and menus.
© 2015 Google Inc. — Caveat Brush by Google Fonts, licensed under the SIL Open Font License.
App: DNFW (Do Not Form a Word) · Developer: Coucal Games
Every font, sound, icon set, and outside data source this game uses that isn't ours — with the credit each one's license actually asks for. Nothing below requires anything from a player; it's here for the record.
Typefaces used in the app's UI and menus.
The hand-chalked display face used throughout the game's popups and menus.
© 2015 Google Inc. — Caveat Brush by Google Fonts, licensed under the SIL Open Font License.
Body and interface text throughout the app.
Roboto by Google Fonts, licensed under the Apache License, Version 2.0.
Bundled with Unity's TextMesh Pro as its default fallback typeface.
© Google Inc. & Red Hat, Inc. — "Liberation" is a reserved font name under the license.
UI and gameplay sound effects.
Public domain — credit isn't required by the license, but it's a good move: sound effects by Dustyroom (dustyroom.com).
Several UI icons in the Modern UI Pack are modified from this set.
Icons from remixicon.com, created by Jimmy Cheung and Wendy Gao.
Word definitions shown when you tap a played word to look up its meaning are fetched live from freedictionaryapi.com — not written or owned by us.
A few more tools ship inside the app under standard Unity Asset Store / commercial licenses that carry no public-attribution requirement, listed here for completeness: VoxelBusters Essential Kit, MoreMountains Feel with Lofelt Nice Vibrations, DOTween, and Unity LevelPlay.